GLTFSkin¶
Inherits: Resource < Reference < Object
属性¶
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方法¶
void |
set_inverse_binds ( Array inverse_binds ) |
void |
set_joint_i_to_bone_i ( Dictionary joint_i_to_bone_i ) |
void |
set_joint_i_to_name ( Dictionary joint_i_to_name ) |
属性说明¶
Skin godot_skin
Setter |
set_godot_skin(value) |
Getter |
get_godot_skin() |
PoolIntArray joints
Default |
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Setter |
set_joints(value) |
Getter |
get_joints() |
PoolIntArray joints_original
Default |
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Setter |
set_joints_original(value) |
Getter |
get_joints_original() |
PoolIntArray non_joints
Default |
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Setter |
set_non_joints(value) |
Getter |
get_non_joints() |
PoolIntArray roots
Default |
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Setter |
set_roots(value) |
Getter |
get_roots() |
int skeleton
Default |
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Setter |
set_skeleton(value) |
Getter |
get_skeleton() |
int skin_root
Default |
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Setter |
set_skin_root(value) |
Getter |
get_skin_root() |
方法说明¶
Array get_inverse_binds ( )
Dictionary get_joint_i_to_bone_i ( )
Dictionary get_joint_i_to_name ( )
void set_inverse_binds ( Array inverse_binds )
void set_joint_i_to_bone_i ( Dictionary joint_i_to_bone_i )
void set_joint_i_to_name ( Dictionary joint_i_to_name )